About Mega-Museum
The Mega-Museum is an evolving VR museum built in public โ starting with small, honest prototypes. Instead of hiding the mess, we invite people to walk through it with us and help guide what grows next.
Our promise: clarity about whatโs live vs. whatโs rough; frequent, visible progress; and community votes that influence our next steps.
The very first story launches as a vertical, phone-only episode. We storyboard it with StudioOrganize.com, sketch it by hand inside Mental Canvas, and ship the full 25-minute experience for mobile viewers before expanding the world into other formats.
Long-Term Plan โ 4 Stages
Stage 1 (Now)
Phone-First Storyboards
Every episode begins as a collaborative storyboard sprint with StudioOrganize.com. Those panels get hand-drawn into a Mental Canvas sequence that plays beautifully on a vertical phone screen.
- Design language: tall frames, bold silhouettes for mobile viewing
- 25-minute episodes released exclusively for phones
- Iterate quickly from storyboard โ Mental Canvas โ phone preview
Stage 2
Animated Episodes
The strongest storyboards graduate into fully animated chapters. We add motion, lighting, and pacing polish so the narrative plays smoothly on any screen.
- Finalize timing, transitions, and animation blocking
- Bring characters to life with expressive motion and voice
- Deliver cross-platform animated cuts to grow the audience
Stage 3
Stop-Motion Film
The phone stories evolve into a widescreen, tactile stop-motion production. Miniature sets and clay-forward characters expand the same canon for larger screens.
- 3D print or sculpt hero puppets and modular sets
- Shot in true widescreen to celebrate handmade textures
- Frame-by-frame capture, color grade, and sound design
Stage 4
Immersive VR Museum
The museum itself becomes a VR-native destination. Expect persistent galleries, interactive apps tucked inside exhibits, and a full tour you can walk through in headset.
- Rooms rebuilt as explorable VR destinations
- Interactive apps and story moments embedded in the space
- Guided tours with friends inside the virtual museum
How Patreon Supporters Drive the Plan
- Community votes lock character looks (clothes, accessories, face structure, names).
- Polls decide which rooms and set pieces get upgraded next.
- Suggestions feed gags, transitions, and hidden details across all stages.
Want to influence what happens next? Join the Patreon Supporter polls.
Credits
- Concept & Direction โ Mega-Museum team
- VR sketching, illustration & scenes โ ongoing
- Music & sound โ coming soon