About Mega-Museum

The Mega-Museum is an evolving VR museum built in public — starting with small, honest prototypes. Instead of hiding the mess, we invite people to walk through it with us and help guide what grows next.

Our promise: clarity about what’s live vs. what’s rough; frequent, visible progress; and community votes that influence our next steps.

Long-Term Plan — 3 Stages

Stage 1 (Now)

3D Comic Animation

A stylized “3D comic” look built from our VR sketches — bold shapes, hand-drawn vibes, and quick iteration. Short sequences released as we go.

  • Design language: graphic, readable silhouettes
  • Prototype quickly inside VR rooms
  • Release mini-episodes + animatics
Stage 2

Stop-Motion Film

Tactile, handmade animation with miniature sets and puppets. Two routes are on the table: 3D-printed fabrication or a collaboration with professional stop-motion artists.

  • 3D print or commission hero puppets + sets
  • Fabrication bible: turnarounds, color keys, props
  • Frame-by-frame animation, then comp + grade
Stage 3

Real Movie (Hybrid Live-Action)

A cinematic, world-scale story that blends practical sets, miniatures, and selective VFX. The museum becomes a place you can both visit and watch unfold.

  • Live-action with practical builds & miniatures
  • Hybrid pipeline (VR previz → practical → VFX polish)
  • Festival cut + online release

How Co-Creation Drives the Plan

Want to influence what happens next? Join the Co-Creation polls.

Credits